Free Game Assets
9,581 3D models, 3,818 textures, 1,057 HDRIs, 79 animations, 2,660 sound effects and 777 music tracks, all CC0 and made for games and 3D work. Download them here, use them anywhere, no attribution.
3D models
All models- buildings 3478
- nature 1588
- miscellaneous 879
- household 773
- transport 503
- furniture 476
- weapons 468
- animals 414
- food 393
- characters 387
Textures
All texturesHDRIs
All HDRIsAnimations
All 79 animationsSounds and music
Sound effects2,660
Tap a pad to hear it: pickups, weapons, impacts, creatures and interface clicks, made for games.
All 2,660 sound effectsMusic777
Battle themes, town music, chase tracks and loops for games and videos.
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Questions
- Can I use these assets in a game I sell?
- Yes. Everything in the library is CC0: use it in a commercial game, a video or an app, change it, and you owe no credit. Each asset names where it came from, so you can thank its maker if you like.
- Where do the assets come from?
- From free libraries made for games and 3D work: Kenney, Quaternius, KayKit and Gobkit for models; Quaternius' Universal Animation Library for animations; Poly Haven, ambientCG, cgbookcase and TextureCan for textures and HDRIs; Kenney, Juhani Junkala, Kronbits, rubberduck and a dozen composers for sound and music. A few models were made here to fill gaps. They are hosted here, so a download never depends on another site.
- What do the files come as?
- Models as one GLB each, in metres and standing on the ground. Textures as PBR maps at 1K and 2K, HDRIs as HDR and EXR. Animations as a GLB of a mannequin with the clip, and on your own rigged character through Animate. Sounds and music as an MP3 that starts on its first note, plus the file as its maker released it.
- Can an AI agent use the library?
- Yes. Claude, Cursor and other MCP clients search it through the free MCP server, and the REST API serves the same search, by words or by meaning.























