Modeling a Brake Rotor in 3D Studio MAX

This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor.

This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor. These include using donut, circle, and rectangle shapes, the Array Tool, Bend modifier, basic poly-modeling, smoothing groups and much more. “Modeling a Brake Rotor in 3D Studio MAX” verder lezen