The making of Blood Elf by Ziv Qual

This tutorial will covers some of the interesting steps of producing the Blood elf image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts.
I will also share a few tips and tricks as I show the process.


This tutorial will covers some of the interesting steps of producing the Blood elf  image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts. I will also share a few tips and tricks as I show the process.

“The making of Blood Elf by Ziv Qual” verder lezen

E-on Software releases Vue 8.5 PLE

E-on Software releases Vue 8.5 PLE

The Vue 8.5 PLE is a fully functional version of Vue 8.5 xStream/Infinite. With the PLE, users can:

* Create complete projects
* Save their work and export to other applications
* Render stills and animations without size/length limit
* Experience Vue’s power directly inside Max/Maya/Softimage/LightWave/Cinema4D
* Learn at their own pace (the PLE never expires)!

The Personal Learning Edition ships with a wide selection of Vue presets, as well as the complete PDF Reference manual.

Click here for more info
Click here to download the Vue 8.5 PLE

Carrara 8 released!


As the demand for an efficient, feature-rich and cost-effective 3D toolset expands, DAZ 3D responds with the release of Carrara 8.0, the latest version of its popular all-in-one 3D modeling, animation and rendering solution. Daz3D boast Carrara 8.0 is only complete, all-in-one 3D suite designed to be compatible with DAZ 3D content. This powerhouse will help grow your 3D world and enhance your 3D abilities. Not only can you manipulate existing DAZ 3D content in ways you’ve never imagined, but Carrara 8 gives you the ability to create your own custom content from scratch. What more could you ask for in an affordable, powerful, and complete 3D solution? Finally, there is a single solution for realistic figure posing and animation combined with advanced modeling, terrain-building, physics, and rendering that is readily compatible with a large array of 3D assets. An ideal 3D workhorse within any designer’s creative suite, the highly-affordable Carrara lavishes speed and power that enables you to create more freely and deliver the highest-caliber results under even the tightest deadlines.

Click here for  more info

New tutorial: The making of Ella by Ziv Qual

In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.

Making of Ella by Ziv Qual
In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.

Modeling a highly detailed Basketball in 3D Studio Max

This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.

This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.

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Modeling a low-poly LCD monitor in 3D Studio Max

This tutorial will show you how to model an LCD monitor in 3D Studio Max using basic box modeling techniques. This tutorial is suitable for beginners and shows exactly how to perform each step.

This tutorial will show you how to model an LCD monitor in 3D Studio Max using basic of box modeling techniques. This tutorial is suitable for beginners and shows exactly how to perform each step. “Modeling a low-poly LCD monitor in 3D Studio Max” verder lezen

Modeling a Car Rim in 3D Studio Max

In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature for an Editable Poly.

In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature for an Editable Poly. This new feature was introduced in 3D Studio MAX version 7 and can save a modeler a lot of work. Not only will you be able to create the wheel in shown in the screenshots on the left, by using the techniques in this tutorial it will be a piece of cake to create your own original wheels. Apart from that, many of the common modeling techniques (Extrude, Bevel, Chamfer, Bridge, Soft Selection) are used in this tutorial, so it can serve as an excellent way to learn some new selection methods and basic poly-modeling skills. “Modeling a Car Rim in 3D Studio Max” verder lezen

Featured 3D Artists of August 2006 – Arseny Gutov & Olga Antonenko

Below you can read the interview with 3D Valley Featured Artists of August 2006. Arseny Gutov and Olga Antonenko are two very talented modelers and texture artists from Russia. She works as matte painter/ concept artist and he works as a freelance compositing artist, who is specilized in photo realistic rendering. They work as a team and share their online portfolio as well as their gallery album here with us.

3DValley Featured 3D Artists of August 2006 – Arseny Gutov and Olga Antonenko. Arseny and Olga are two very talented modelers and texture artists from Russia. She works as matte painter/ concept artist and he works as a freelance compositing artist, who is specialized in photo realistic rendering. They work as a team and share their online portfolio as well as their gallery album here with us. Please read our interview with Arseny & Olga below to get to know them and their work a bit better.

“Featured 3D Artists of August 2006 – Arseny Gutov & Olga Antonenko” verder lezen