As I have had Gmax for a while now and am familiar with modeling, I wanted to start doing some basic animation and make some movies out of it. In this tutorial I will show you how to construct a basic fake room and start animating it. I will also include how to use Gmax’s drag and drop texturing. A fake room is a way to get models to look like they are actually somewhere rather than the vast expanse of nothingness that is a view port. For this technique I use Gmax because it is good and free but this idea can be used in any modeling program. “Modeling Fake rooms in Gmax for animation” verder lezen
Modeling Fake rooms in Gmax for animation Adam Ladd for 3Dvalley.com.