New tutorial: Making of Blood elf by Ziv Qual

This tutorial will covers some of the interesting steps of producing the Blood elf image.
Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts. Ziv also shares a few tips and tricks as he shows you the process.


This tutorial will covers some of the interesting steps of producing the Blood elf  image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts. Ziv also shares a few tips and tricks as he shows you the process.

The making of Blood Elf by Ziv Qual

This tutorial will covers some of the interesting steps of producing the Blood elf image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts.
I will also share a few tips and tricks as I show the process.


This tutorial will covers some of the interesting steps of producing the Blood elf  image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts. I will also share a few tips and tricks as I show the process.

“The making of Blood Elf by Ziv Qual” verder lezen

New tutorial: The making of Ella by Ziv Qual

In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.

Making of Ella by Ziv Qual
In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.

Making of Ella by Ziv Qual

The making of Ella by Ziv Qual – In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.


In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.

“Making of Ella by Ziv Qual” verder lezen

Featured 3D Artist of June 2007 – Patrick Beaulieu

Below you can read the interview with the 3D Valley’s Featured Artist of June 2007 – Patrick Beaulieu. Patrick discovered 3D animation at school and decided there and then to invest his time in cartoon design and animation. He works with 3D Studio Max and uses Shag hair/fur for the fur and feather on his characters. Patrick has worked for large companies like Hybride Technologie and Ubisoft. Currently he is employed as a character animator for Activision. He has worked on many large projects like Racing stripes, Sin city, Shark boy and Lava girl, Snake on a Plane, Open season, Surf’s Up, Rainbow Sin Vegas and more!

3D Valley Featured 3D Artist of June 2007 – Patrick Beaulieu. Patrick discovered 3D animation at school and decided there and then to invest his time in cartoon design and animation. He works with 3D Studio Max and uses Shag hair/fur for the fur and feather on his characters. Patrick has worked for large companies like Hybride Technologie and Ubisoft. Currently he is employed as a character animator for Activision. He has worked on many large projects like Racing stripes, Sin city, Shark boy and Lava girl, Snake on a Plane, Open season, Surf’s Up, Rainbow Sin Vegas and more!

“Featured 3D Artist of June 2007 – Patrick Beaulieu” verder lezen

Featured 3D Artist of March 2007 – ChRiz Wong

Below you can read the interview with the 3D Valley Featured Artist of March 2007. ChRiz Wong is a toy designer, 3D modeler from Hong Kong, China. He recently published his own 3D comic book with his characters KiKy & Friends, which is all about spreading the message of love & peace into the world. Read the interview to get to know ChRiz, KiKy & her Friends a bit better.

3DValley Featured 3D Artist of March 2007 – ChRiz Wong. ChRiz is a toy designer and 3D modeler from Hong Kong, China. He recently published his own 3D comic book with his characters KiKy & Friends, which is all about spreading the message of love & peace into the world. Read the interview to get to know ChRiz, KiKy & her Friends a bit better.

“Featured 3D Artist of March 2007 – ChRiz Wong” verder lezen

Featured 3D Artist of February 2007 – Cemre Ozkurt

Below you can read the interview with the 3D Valley Featured Artist of February 2007. Cemre Ozkurt is a Character modeler, animator, and concept artist from Istanbul, Turkey. He recently accepted a job at Electronic Art after have worked for four years by Blur Studios in Los Angels. Some of the projects he worked on are: Sponge bob ride, Spiderman 2 game cinematic, Unreal game cinematic, Fight club game cinematic, Oscar nominee short film Gopher Broke, and some more. Read the interview to get to know Cemre and his work a bit better.

3DValley Featured 3D Artist of February 2007 – Cemre Ozkurt. Cemre is a Character modeler, animator, and concept artist from Istanbul, Turkey. He recently accepted a job at Electronic Art after have worked for four years by Blur Studios in Los Angels. Some of the projects he worked on are: Sponge bob ride, Spiderman 2 game cinematic, Unreal game cinematic, Fight club game cinematic, Oscar nominee short film Gopher Broke, and some more. Read the interview to get to know Cemre and his work a bit better.

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Featured 3D Artist of September 2006 – Steven Stahlberg

Below you can read the interview with the 3D Valley Featured Artist of September 2006. Steven Stahlberg is famous among the web because of his beautiful and realistic female characters. He has won dozen awards with his work inclucing the title Maya Master. He has been featured in and on the covers of many books including d’artiste Character Modeling, Expose and Digital Beauties and he was the first artist in the world to have a virtual character sponsored by a major modeling agency (Elite, 1999). Currently he works as a freelance artist and gives workshops for CGsociety.org.

3DValley Featured 3D Artist of September 2006 – Steven Stahlberg. Steven is famous among the web because of his beautiful and realistic female 3D characters. He has won dozen awards with his work including the title Maya Master. He has been featured in and on the covers of many books including d’artiste Character Modeling, Expose and Digital Beauties and he was the first artist in the world to have a virtual character sponsored by a major modeling agency (Elite, 1999). Currently he works as a freelance artist and gives workshops for CGsociety.org. Please read our interview with Steven below to get to know a bit more about him and his art.

“Featured 3D Artist of September 2006 – Steven Stahlberg” verder lezen