Modeling a Brake Rotor in 3D Studio MAX

This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor.

This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor. These include using donut, circle, and rectangle shapes, the Array Tool, Bend modifier, basic poly-modeling, smoothing groups and much more. “Modeling a Brake Rotor in 3D Studio MAX” verder lezen

Featured 3D Artist of January 2006 – Markus Gann

3D Valley Featured artist of January 2006. Markus creates stunning landscapes with Terragen. He is also with us for a long time and we thought it would be nice to know a little bit more about him.

3DValley Featured 3D Artist of January 2006 – Markus Gann. Markus creates stunning landscapes with Terragen. He is also with us for a long time and we thought it would be nice to know a little bit more about him. Please read our interview with Markus below. “Featured 3D Artist of January 2006 – Markus Gann” verder lezen